The independent clicker game Human Expenditure Program is also referred to as BloodMoney 2. It came out on September 12, 2025, and was created by SHROOMYCHRIST. The clicker/idle game Human Expenditure Program is satirical and blends resource management with dark humor. Treating people as resources in a cold, impersonal system is a more sinister position than mining for gold or cookies. You must balance production, upgrading, and automation while navigating the game's harsh social commentary.
Human Expenditure Program is based on basic clicking, like most clicker games. Resources are generated with each click, representing the value taken from humans. Clicking is still the main loop at first, but it gradually loses its meaning as automation takes over.
You can buy new gadgets and upgrades with the money you save. These include:
The game's fame system encourages replayability, resetting your progress to permanently reward you. The concept of unlimited mining is reflected in the new upgrade layers and thrilling mechanics revealed after each cycle.
Despite the gloomy backdrop, the game provides the same satisfying feedback loop that made clickers so captivating: click, upgrade, automate, and watch the numbers increase.
By fusing classic idle mechanics with dark satire, Human Expenditure Program provides a unique experience for clicker fans seeking more than just amusement.